A creator-led concept with a clear visual system built for social. Designed to feel current without feeling like an ad.
KLARNA
CONTENT STRATEGY
Concept · Hook · Visual System · Example outputs · success criteria
DELIVERABLES
Hero world-building: A consistent visual system designed for social-first storytelling
Concept: A shopping challenge that turns feed chaos into a simple, relatable format
Hook and tone: Unexpected start, simple payoff, documentary realism
UGC constraints: Lo-fi choices baked in on purpose (handheld, daylight, imperfect framing)
The Campaigns themselves.
WHAT’S IN HERE
DEFINING SUCCESS
Real engagement
More UGC
Trust signals
Sign-up interest traced to content